A Kangxi Porcelain Blanc de Chine Group of ‘Go’ Players

1662 - 1722

A Kangxi Blanc de Chine Porcelain model of ‘Go’ players with pine trees behind them. This Kangxi porcelain model was made at Dehua c.1680-1720.

There is a firing crack in the middle of the pine trees, there are glaze cracks or cracks from this that extends to the top of this group.
Height : 9 cm (3 1/2 inches)
Stock number
£ 580
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The Game Called 'Go' :

Go is an abstract strategy board game for two players, in which the aim is to surround more territory than the opponent.

The game was invented in ancient China more than 2,500 years ago and is believed to be the oldest board game continuously played today. It was considered one of the four essential arts of the cultured aristocratic Chinese scholars in antiquity. The earliest written reference to the game is generally recognized as the historical annal Zuo Zhuan(c. 4th century BC).

Despite its relatively simple rules, Go is very complex, even more so than chess. Compared to chess, Go has both a larger board with more scope for play and longer games, and, on average, many more alternatives to consider per move. The lower bound on the number of legal moves in Go has been estimated to be 2 x 10170.

The playing pieces are called "stones". One player uses the white stones and the other, black. The players take turns placing the stones on the vacant intersections ("points") of a board with a 19×19 grid of lines. Beginners often play on smaller 9×9 and 13×13 boards, and archaeological evidence shows that the game was played in earlier centuries on a board with a 17×17 grid. However, boards with a 19×19 grid had become standard by the time the game had reached Korea in the 5th century and later Japan in the 7th century.

Once placed on the board, stones may not be moved, but stones are removed from the board when "captured". Capture happens when a stone or group of stones is surrounded by opposing stones on all orthogonally-adjacent points. The game proceeds until neither player wishes to make another move; the game has no set ending conditions beyond this. When a game concludes, the territory is counted along with captured stones and komi (points added to the score of the player with the white stones as compensation for playing second, which is normally either 6.5 or 7.5 depending on the rule-set being used) to determine the winner. Games may also be terminated by resignation.

As of mid-2008, there were well over 40 million Go players worldwide, the majority of them living in East Asia. As of December 2015, the International Go Federation has a total of 75 member countries and four Association Membership organizations in multiple countries. ( From Wikipedia).




Sui Dynasty Stoneware 'Go' Board


Sui Dynasty Stoneware 'Go' Board